File Formats
Aurora supports importing games from multiple archive formats.
Supported Formats
Section titled “Supported Formats”| Format | Extension | Notes |
|---|---|---|
| ZIP | .zip | Most common format. Standard compression. |
| 7-Zip | .7z | High compression ratio. Good for large games. |
| RAR | .rar | Supported. If a RAR extracts incompletely, re-pack the game as ZIP or 7z. |
| TAR family | .tar, .tar.gz, .tgz, .bz2 | Supported. |
| APK / IPA | .apk, .ipa | Treated as ZIP archives. |
What a Valid Game Looks Like
Section titled “What a Valid Game Looks Like”RPG Maker XP / VX / VX Ace
Section titled “RPG Maker XP / VX / VX Ace”Native RGSS1–3 games (XP / VX / VX Ace) usually have a Game.ini next to the game’s encrypted archive and data folders:
GameName/ Game.ini Game.rgssad ← or Game.rgss2a / Game.rgss3a Data/ Graphics/ Audio/Aurora recognizes the game by its Game.ini, project file (.rxproj / .rvproj / .rvproj2), or its Data/Scripts files — even if the ini was renamed, Aurora normalizes it automatically.
RPG Maker MV / MZ
Section titled “RPG Maker MV / MZ”Web-engine games are recognized by an index.html next to a js/ folder — either at the game root (MZ) or inside a www/ folder (MV):
GameName/ www/ index.html ← required js/ ← required data/ img/ package.json ← optional- Large games (1 GB+) may take a while to extract
- If a game appears but won’t launch, try changing the Ruby runtime in the game’s settings
- Pokémon Essentials games import like any other XP game — Aurora detects Essentials automatically